![]() It is another of the quarter size maps, and one of my favorite. The Meandering river is perfect for the Steel Teeth Faction. It also offers quite a bit of terraforming potential. The variations in height promise a visually stunning world on this map. It is also a bit more of a challenge, as the steel resources are difficult to obtain. The Canyon map is one quarter the size of the larger maps. Fortunately, the start between the waterfalls is picturesque and makes it an obsession for the creative. Terraforming will be essential in thriving in this world. No doubt about it… this map is not for the faint hearted. This challenging Mountain map is basically a three quarter size playing area. It would also make dam engineering a safer prospect. Moving up near the falls would give you a good view and a more casual building experience. You could move the start position up and to the right so you’re on a bigger island near a deep water pool for arable land year round. ** Suggestion: Anyone who would like to experience this map without these limitations could easily edit the map before starting the game. Damming up the wrong spots will cut off your water supply very fast.It takes longer for the water to return after a drought because you are so far from the source.* Caution: Dam building is a bad strategy here until you understand the water flow. There is probably nothing here you would want to blow up. ![]() And, industry can be built on water platforms to make better space on the smaller islands. The good news is most of the map is arable. You will most likely make a detour right or left with early districts to obtain some steel, before moving along the middle archipelago to the lovely cascading waterfall at back. You start out on a mid-sized island with only basic resources to ensure a safe and successful early game… with no steel. Waterworld! The most beautiful map in the game to date, and one of the biggest full-sized maps. This is a decent map for the Steel Teeth Faction. It could be played with a mix of terraforming and suspension bridge strategies. This is one of the biggest, a full size map. The Terrace map is a more balanced version of the Mountain range map, with lots of table land mesas. ![]() Everything is possible here: terraforming, explosives, suspension bridges, and either faction is do-able. You could do just about anything with this full size map. But, the map is mostly land, as opposed to the Thousand Islands map. So, get ready to build your best lumberpunk maps yet.The river winds off of two larger lakes. But before you don your engineering hat and participate, please read the full Terms & Conditions document and check the Frequently Asked Questions. Knowing all the excellent maps our players have created since the game’s launch, we expect truly grand creations to appear. In addition to the cash prizes, winners will earn eternal fame among beavers (read: the coveted “Master Architect” title on our Discord and a place in the game’s credits). You can submit as many maps as you like but as any beaver craftsman will tell you, quality precedes quantity, so put your best paw forward! The idea is simple - until February 28, 2023, create a cool new custom map using the built-in map editor, upload it on Mod.io with the “Build-a-Map Contest” tag, and you may grab one of the three grand prizes, 1000 EUR each.īased on the submitted maps’ originality, playability, appearance, and popularity on Mod.io, our team will pick one winner per each map size category ( 128x128 and below, 129x129 through 255x255, and 256x256 and above). Build-a-Map contestOur hub is new so to get things rolling, we’ve prepared a long-awaited map-building contest with a proper prize pool.
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